Sep 2019
Author(s): Luzardo, Alejandra; De Azevedo, Belisario; Mateo-Berganza Díaz, María Mercedes; Becerra, Laura; Funes, Gerardo; Santoro, Martina; Penix-Tadsen, Phillip; Pison, Juan Pablo
In Video Games: More than Just a Game, you will get to know 50 Latin American and Caribbean studios, their trends, and their successes with over 350 video games. This report will help you understand…
Sep 2019
Author(s): Luzardo, Alejandra; De Azevedo, Belisario; Mateo-Berganza Díaz, María Mercedes; Becerra, Laura; Funes, Gerardo; Santoro, Martina; Penix-Tadsen, Phillip; Pison, Juan Pablo
En los videojuegos no son un juego conocerás a 50 estudios latinoamericanos y caribeños, sus tendencias y sus éxitos. Este informe te permitirá entender el potencial de la industria como negocio, el…
Sep 2018
Author(s): Luzardo, Alejandra; Gasca, Leticia
In order to learn how a creative entrepreneurship can flourish in Latin America and the Caribbean, first it is necessary to know the talent that will develop the projects. Launching an Orange Future…
Sep 2018
Author(s): Luzardo, Alejandra; Gasca, Leticia
Para saber cómo puede florecer el emprendimiento creativo en América Latina y el Caribe, primero es necesario conocer al talento que desarrolla los proyectos. En Emprender un Futuro Naranja no solo…
Aug 2018
Author(s): Chong, Alberto E.; León, Gianmarco; Roza, Vivian; Valdivia, Martín; Vega, Gabriela
We use a field experiment to evaluate the impact of two informational get-out-the-vote (GOTV) campaigns to boost female electoral participation in Paraguay. We find that public campaigns had no…